Updates to address bugs will be frequent. The purpose of the beta is to pool resources, get as much information as possible, and fix bugs as they arise. If you do, please report them to me in as much detail as possible and I'll work to fix them for future versions.Įlden Ring is a huge game, and testing every possible route/combination a party might take through the game is impossible. The mod is currently in an early beta state, so you are very likely to experience bugs. Please read the full mod description carefully before use. The mod will now check for updates on boot, and alert you if there is one available.Evergaols are now named appropriately when someone votes to begin one.The map will now close automatically once you cast a vote to warp.Fixed a bug with the "neutral" game rule which made it impossible to apply party buffs/heals to other players.Fixed a bug with the "neutral" game rule which caused enemy aggression to be affected.Fixed a bug that would occasionally cause the mod's auxiliary connection to time out, meaning that additional functionality of the mod stopped working.Fixed a bug that caused players to get duplicate event items if they disconnected during a loading screen.Fixed a bug that caused players to be stuck in the Round Table Hold if they had already killed Ersha.Fixed a bug that caused sites of grace to be labelled as "Table of Lost Grace" and have their action button prompts moved.Fixed a bug that caused players to get locked in an animation when activating evergaols.Fixed a bug that allowed the host to spam evergaol begin votes.Added a new event when a party dies to a boss.Added measures to ensure critical networking packets do not get lost with unstable connections. Fixed a bug that would cause Melina to approach guest players inappropriately.Fixed a bug that would cause substantial enemies to re-adjust their scaling parameters if a player or friendly NPC disconnected during the fight.Fixed a bug that would cause the game to crash if a waypoint is removed after already being deleted.Fixed a bug that would occasionally prevent guest players from respawning their horse when falling from a significant height.Fixed a bug that would occasionally cause the map to fail to load for guest players.Fixed a bug that would occasionally spawn new guest players beneath geometry if the host is moving quickly through the world as they are joining.Fixed a bug that would occasionally display "?NpcName? has been slain" when killing a substantial enemy for parties greater than 2.Rewrote some dialogue and improved some user messages.If an update is available the message should now be more clear.Guest players can now use the book to choose teams if team fight mode is active Added team fight options to the Judicator's Rulebook.Updated the functionality of the Judicator's Rulebook to provide a selection of options rather than cycling through game rules.Chariots will now target the host exclusively to prevent conflicting AI goals.Slightly decreased poise resistance in 3 and 4 party enemy scaling for substantial enemies.You can now drop sorceries, incantations, and weapon upgrade materials to other members of your party.
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